Beyond Skyrim:Creatures
This page provides a list of all creature types added by the Beyond Skyrim: BSAssets mod. Creatures specifically added by the Beyond Skyrim: Cyrodiil mod are listed here.
Goblin[edit]
Goblins are semi-intelligent social creatures and the most common humanoid creature to inhabit Tamriel. They tend to live in outdoor camps, underground caves, abandoned mines and ancient ruins, and are organized according to a rudimentary social structure, with each group led by a warlord (or warchief) and a shaman (or seer). Every tribe of goblins jealously protects a sacred totem, which they believe contains the power and essence of their people.
In Cyrodiil, they are found in Silver Tooth Cave and the Serpent's Trail, and are the target of bounties from counts.
Tough and tenacious fighters, all goblins possess perks allowing them to deal extra damage with their crafted weapons. Regular goblins are either melee or missile fighters, with the former further split into regular and berserker variants. Berserker variants have higher health or stamina but do not carry shields.
Melee[edit]
Creature (ID) | Lvl | Sta. | Drops | Equipment | Soul | ||
---|---|---|---|---|---|---|---|
Goblin (xx602938) / (xx602608) (xx602939) / (xx602609) |
6 | 95 | 60 | 70 | Goblin Wax (1 × 100%) Leveled Damage Health Poisons (1 × 25%) Leveled loot: gems, ores, ingredients, goblin clutter (1 × 75%) Leveled gold |
Goblin Weapon Goblin Shield |
Lesser |
115 | Goblin Weapon | ||||||
Goblin Skirmisher (xx60262C) (xx602653) |
12 | 321 | 88 | 126 | Goblin Weapon Goblin Shield |
||
169 | Goblin Weapon | ||||||
Goblin Bruiser (xxxx60262DC) (xx602654) |
20 | 199 | 72 | 144 | Goblin Weapon Goblin Shield |
Common | |
50 | 50 | 50 | Goblin Weapon | ||||
Goblin Butcher (xx60262E) (xx602655) |
28 | 443 | 104 | 158 | Goblin Weapon Goblin Shield |
Greater | |
115 | Goblin Weapon | ||||||
Goblin Barbarian (xx602656) |
36 | 595 | 120 | 390 | |||
Goblin Savage (xx602628) |
565 | 340 | Goblin Weapon Goblin Shield |
||||
Goblin Berserker (xx60265E) |
44 | 717 | 136 | 422 | Grand | ||
Goblin Brute (xx60265F) |
737 | 372 | Goblin Weapon |
Missile[edit]
Creature (ID) | Lvl | Sta. | Drops | Equipment | Soul | ||
---|---|---|---|---|---|---|---|
Goblin (Missile) (xx60293A) / (xx60260A) |
6 | 80 | 60 | 80 | Goblin Wax (1 × 100%) Leveled Damage Health Poisons (1 × 25%) Leveled loot: gems, ores, ingredients, goblin clutter (1 × 75%) Leveled gold |
Goblin Sword Long Bow Iron Arrows (25 × 75%) |
Lesser |
Goblin Archer (xx60262B) |
12 | 169 | 72 | 134 | |||
Goblin Bruiser (Missile) (xx60262A) |
20 | 206 | 88 | 136 | Long Bow Iron Arrows (25 × 75%) |
Common | |
Goblin Butcher (Missile) (xx602629) |
28 | 278 | 104 | 168 | Greater | ||
Goblin Marksman (xx602627) |
36 | 525 | 120 | 290 | Honed Goblin Sword Hunting Bow Iron Arrows (25 × 75%) |
||
Goblin Deadeye (xx602660) |
44 | 687 | 136 | 322 | Honed Goblin Sword Imperial Bow Iron Arrows (25 × 75%) |
Grand |
Boss[edit]
Creature (ID) | Lvl | Sta. | Drops | Equipment | Spells | Soul | ||
---|---|---|---|---|---|---|---|---|
Goblin Shaman (xx602623) / (xx602657) (xx602658) / (xx602659) |
8-33 | 50-517 | 185-340 | 62-178 | Goblin Wax (1 × 100%) Leveled Damage Health Poisons (1 × 25%) Leveled loot: gems, ores, ingredients, goblin clutter (1 × 75%) Leveled gold |
Leveled Goblin Staff | (From level 15) Healing Ironflesh / Stoneflesh Lightning Cloak Raise Zombie |
Lesser-Greater |
Goblin Seer (xx60265A) / (xx602661) |
42-51 | 692-867 | 355-500 | 218-233 | - | Grand | ||
Goblin Warlord (xx60260C) / (xx602621) (xx602620) / (xx60261F) |
8-33 | 163-538 | 64-114 | 128-308 | Honed Goblin War Axe Goblin Shield |
Lesser-Greater | ||
Goblin Warchief (xx60261F) / (xx60261F) |
42-51 | 719-900 | 132-150 | 364-450 | Grand |
Ogre[edit]
Ogres are huge, ugly humanoids with pale blue skin, tremendous strength and a carnivorous appetite. Little is known about them, but it is rumored that they worship a god named Molok, who is speculated to be related to the Orcish god Mauloch. Ogres are found across the Cyrodiilic wilderness as well as in caves, where they make their lairs.
Creature (ID) | Lvl | Sta. | Drops | Attacks | Soul | |||
---|---|---|---|---|---|---|---|---|
Ogre Groundling (xx05F056) (xx0D6B7F) |
18 | 437 | 0 | 318 | Ogre Teeth (1 × 100%) Animal hides and pelts (3 × 75%) Leveled unenchanted weapon (2 × 50%) Leveled unenchanted armor (1 × 50%) Gems (1 × 25%) Soul Gems (1 × 15%) Leveled gold |
Ogre Club 50 or 75 (unarmed) |
-25 | Common |
Ogre Stonewrecker (xx05F053) |
24 | 503 | 342 | |||||
Ogre Rocksmasher (xx05F038) |
31 | 580 | 370 | Greater |
Rat[edit]
Rats are weak nuisance creatures that can be found nearly everywhere in Cyrodiil: outdoors, in animal lairs and accompanying necromancers, vampires and undead. While a different species to the skeevers of Skyrim, it is speculated that they might share a common ancestor.
Rats may carry a whole host of diseases including Blood Lung, Feeble Limb, Red Rage, Shakes and Witless Pox.
Creature (ID) | Lvl | Sta. | Drops | Attacks | Soul | ||
---|---|---|---|---|---|---|---|
Rat (xx60242A) |
1 | 15 | 280 | 15 | Rat Meat (1 × 100%) Minor loot: gold, leveled ring, gem (1 × 10%) |
5 or 6.5 | Petty |
Scamp[edit]
Scamps are lesser daedra who are weak, rather unintelligent, cowardly, and are easily defeated except in large numbers. They accompany Conjurers and reside in their lairs. Ravil Fandrani at Frostcrag Spire will task you with tracking a runaway scamp loose in the Jeralls; you will find it in the Hunter's Shack.
Creature (ID) | Lvl | Sta. | Drops | Attacks | Abilities | Soul | ||||
---|---|---|---|---|---|---|---|---|---|---|
Scamp (xx601FAE) |
17 | 163 | 280 | 177 | Scamp Skin (1 × 100%) Leveled gold |
Firebolt 18 or 27 (unarmed) |
50 | -25 | Destruction Dual Casting | Common |